package
{
	import com.alex.game.framework.BasicGame;
	import com.alex.game.framework.GG;
	import com.unsk.state.PlayState;
	
	import flash.display.MovieClip;
	import flash.display.Sprite;

	[SWF(width="640", height="480")]
	
	public class EverybodyRun extends BasicGame
	{
		public function EverybodyRun()
		{
			GG.STAGE_WIDTH = 480;
			GG.STAGE_HEIGHT = 640;
			super(new PlayState(),this.stage);
		}
	}
}